The Lion King VideoGame

The Lion King (PC/DOS game) 1994

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    The Blu Lion

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    The Lion King VideoGame
    The Lion King is a video game based on Disney's popular animated film. The title was published by Virgin Interactive in 1994, and was released on SNES, NES, Game Boy, PC, Sega Mega Drive/Genesis, Amiga, Master System and Game Gear. (The NES and Master System versions of the game were never released in North America.) It followed Simba's journey from a young carefree cub to the battle with his uncle Scar as an adult.

    Gameplay
    The game is a side-scrolling platform game, with the controlled character having to leap, climb, run and descend from platform to platform. There is an exception during the level The Stampede, where Simba is running towards (or in the NES and Game Boy versions, running with the camera looking straight down on top of him) the camera dodging wildebeest and leaping over rocks.
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    In most versions of the game two bars appear on the HUD. To the left is the roar meter, which must be fully charged for Simba's roar to be effective. To the right is the health bar which decreases when Simba is hurt. At the bottom left of the screen is a counter showing how many lives Simba has remaining. Health can be restored by collecting bugs which come in a variety of shapes and sizes. Some rare health-damaging bugs also exist.

    The player controls Simba (first as a cub, then later as an adult) in the main levels and either Timon or Pumbaa in the bonus levels.


    Cub Simba
    Cub Simba can roar, jump on enemies and roll. All three are used to combat enemies and have different effects. Rolling can also be used to access hidden areas and dodge attacks.


    Console differences
    The sound and graphic quality of the game varied greatly due to the differing capabilities of the consoles. On the MS-DOS version, sound quality varied greatly depending on the sound hardware present on the PC and how the game is configured, as the MS-DOS version requires the installed sound card to be selected from a list using a separate utility that ships with the game, and required technical knowledge of the card's IRQ and DMA settings. The game supported most of the most popular soundcards available in the market at the time of its release, including Ad-Lib music, Disney Sound Source, the Gravis Ultrasound and SoundBlaster 16. However it would still fail to work correctly on certain Soundblaster clones, especially if the clone uses non-standard IRQ or DMA settings. The SNES and Genesis versions are similar, with the Genesis having more grainy sprites and background, and the SNES being a little slower than the Genesis one.

    The Amiga version omitted the Can't Wait to be King level, the bonus levels and the cutscenes, presumably to save disk space as the media was presented on floppy disks. The music for some levels was also remixed slightly differently. However, the MS-DOS version was also shipped on 3 floppy disks, but included the missing levels, and has the exact same music as the Super Nintendo version on supported hardware.

    The NES version omitted content even further, with only the cub Simba levels present and the removal of the short Death Tag piece of music that plays when Simba dies. The level music continues on instead. Levels were also shortened considerably.

    The Windows 3.1 version relied on the WinG graphics engine, but a series of Compaq Presarios weren't tested with WinG, which caused the game to crash while loading. This led Microsoft to create the more stable engine DirectX, used to this day.

    Adult Simba
    Adult Simba is stronger, can slash and maul, and he can throw instead of defeating his enemies by jumping on them. He also has a more formidable roar, but can no longer roll.



    Graphics and sound
    The sprites and backgrounds were drawn by Disney animators themselves at Walt Disney Feature Animation, and the music is adaptations of songs and orchestrations in the soundtrack.

    The Sega Genesis version of the game has vocals in the background music missing if compared to the Super Nintendo version. This is most notable in the Elephant Graveyard and Stampede level, as well as on the title screen. However the cutscene speech are intact. The MS-DOS version also has vocals in the background music missing if the audio system is configured for Ad-Lib sound due to MIDI limitations. However, the vocals are audible if the game is configured for SoundBlaster sound.

    image image image


    Copy protection
    The MS-DOS version of the game also had a copy protection system which requires the player enter a particular word from the manual every time it's played. This copy protection system is not present in the console versions of the game.


    Reception
    The Lion King received mostly positive reviews, including an 8/10 from Electronic Gaming Monthly, and sold well, including 1.27 million units of the SNES version in the United States.[3] However, it receives criticism from players due to its difficulty.[4][5]. Gameplayers wrote on their November 1994 issue that "even on the easy setting, the game is hard for an experienced player".


    Other The Lion King video games
    Other two games inspired by The Lion King were released: Timon & Pumbaa's Jungle Games (1997) by Virgin for SNES and PC, The Lion King: Simba's Mighty Adventure (2000) by Activision for the PlayStation and Game Boy Color. Also, a game inspired by The Lion King 1½ was released in 2003 by THQ for the Game Boy Advance.


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    Re dei Re

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    c'è l'ho!!!! FINITO Almeno 1000000000000000000000000000000 di volte!!!!! ^^
     
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  3. LionZackary
     
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    io nn riesco a passare Be Prepared ç__ç

    al punto del masso , mi muore sempre simba !!
     
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  4. _LeOn_
     
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    Mio fratello se l'era fatto prestare, e io lo guardavo, era bellissimo!!! Però io non ci ho mai giocato T__T ...
    Ricordo che "moriva" un mucchio di volte nel livello "The Stampede", e ogni volta che veniva l'animazione in cui Simba sveniva mi impaurivo!! XDD
     
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    The Blu Lion

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    CITAZIONE (_LeOn_ @ 20/9/2009, 21:48)
    Mio fratello se l'era fatto prestare, e io lo guardavo, era bellissimo!!! Però io non ci ho mai giocato T__T ...
    Ricordo che "moriva" un mucchio di volte nel livello "The Stampede", e ogni volta che veniva l'animazione in cui Simba sveniva mi impaurivo!! XDD

    Ma che antipatico a non averti fatto giocare =_="
    Ora ti puoi riscattare: QUI lo puoi scaricare :3 leggendo i commenti pare che sia un files sicuro ;3
     
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  6. Anna•Kiara
     
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    Dite che c'è ancora in giro?Per nintendo DS dico.Lo vorrei un sacco =)Ditemi che c'è!Se c'è ancora,come lo devo cercare?Si chiama Lion King?

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  7. Anna•Kiara
     
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    UP
     
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  8. Anna•Kiara
     
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  9. simba90(ale)
     
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    Per il Nintendo DS non c'è -_- , io l'avevo trovato uno in vendita, ma è del Super Nintendo, in alternativa c'è per il Game Boy.
    Il più recente gioco del re leone è della Play Station.
    L'altra alternativa è scaricarlo sul computer ^_^ .
    Per il Nintendo DS c'è Disney Friend, dove si può parlare con Simba o altri personaggi Disney
     
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  10. Anna•Kiara
     
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    Grazie,ma non riesco a scaricarlo perchè non mi preme alcuni "bottoni" c'è un alternativa?
     
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  11. simba90(ale)
     
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    CITAZIONE (Anna•Kiara @ 9/3/2011, 14:36) 
    Grazie,ma non riesco a scaricarlo perchè non mi preme alcuni "bottoni" c'è un alternativa?

    Non lo so :( , io l'ho ricomprato su internet per il Super Nintendo (che mi ha prestato un mio amico), è identico a quello del computer.
     
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  12. Anna•Kiara
     
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    Cos'è il super nintendo? ^^
     
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  13. simba90(ale)
     
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    è il gioco uscito prima del Nintendo 64, è di 4 generazioni fa.
    Su google ci sono le immagini, ma non è più in produzione -.-
    Il gioco del re leone è identico a quello del computer ^^
     
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  14. Anna•Kiara
     
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    E allora come si potrebbe fare?Lo desidero tantissimo,sembra una meraviglia *.*
     
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  15. Anna•Kiara
     
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25 replies since 20/9/2009, 16:11   2918 views
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